shapely.set_precision

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shapely.set_precision#

set_precision(geometry, grid_size, mode='valid_output', **kwargs)#

Returns geometry with the precision set to a precision grid size.

By default, geometries use double precision coordinates (grid_size = 0).

Coordinates will be rounded if a precision grid is less precise than the input geometry. Duplicated vertices will be dropped from lines and polygons for grid sizes greater than 0. Line and polygon geometries may collapse to empty geometries if all vertices are closer together than grid_size. Z values, if present, will not be modified.

Note: subsequent operations will always be performed in the precision of the geometry with higher precision (smaller “grid_size”). That same precision will be attached to the operation outputs.

Also note: input geometries should be geometrically valid; unexpected results may occur if input geometries are not.

Returns None if geometry is None.

Parameters:
geometryGeometry or array_like
grid_sizefloat

Precision grid size. If 0, will use double precision (will not modify geometry if precision grid size was not previously set). If this value is more precise than input geometry, the input geometry will not be modified.

mode{‘valid_output’, ‘pointwise’, ‘keep_collapsed’}, default ‘valid_output’

This parameter determines how to handle invalid output geometries. There are three modes:

  1. ‘valid_output’ (default): The output is always valid. Collapsed geometry elements (including both polygons and lines) are removed. Duplicate vertices are removed.

  2. ‘pointwise’: Precision reduction is performed pointwise. Output geometry may be invalid due to collapse or self-intersection. Duplicate vertices are not removed. In GEOS this option is called NO_TOPO.

    Note

    ‘pointwise’ mode requires at least GEOS 3.10. It is accepted in earlier versions, but the results may be unexpected.

  3. ‘keep_collapsed’: Like the default mode, except that collapsed linear geometry elements are preserved. Collapsed polygonal input elements are removed. Duplicate vertices are removed.

**kwargs

See NumPy ufunc docs for other keyword arguments.

See also

get_precision

Examples

>>> from shapely import LineString, Point
>>> set_precision(Point(0.9, 0.9), 1.0)
<POINT (1 1)>
>>> set_precision(Point(0.9, 0.9, 0.9), 1.0)
<POINT Z (1 1 0.9)>
>>> set_precision(LineString([(0, 0), (0, 0.1), (0, 1), (1, 1)]), 1.0)
<LINESTRING (0 0, 0 1, 1 1)>
>>> set_precision(LineString([(0, 0), (0, 0.1), (0.1, 0.1)]), 1.0, mode="valid_output")
<LINESTRING Z EMPTY>
>>> set_precision(LineString([(0, 0), (0, 0.1), (0.1, 0.1)]), 1.0, mode="pointwise")
<LINESTRING (0 0, 0 0, 0 0)>
>>> set_precision(LineString([(0, 0), (0, 0.1), (0.1, 0.1)]), 1.0, mode="keep_collapsed")
<LINESTRING (0 0, 0 0)>
>>> set_precision(None, 1.0) is None
True